WINNIE HSU

motion designer and 3D artist focused on immersive and experiential work.

motion designer and 3D artist focused on immersive and experiential work.

Info

What I do

I design immersive digital and spatial experiences using motion, 3D, and real-time tools. I turn ideas into environments that move, respond, and feel alive.

My background

I studied New Media Art, focusing on the intersection of art and technology through video and installation work. My practice now extends into motion graphics, 3D environments, and real-time systems across immersive and experiential projects.

My approach

I approach projects with both visual sensitivity and technical awareness. From concept to execution, I focus on building work that is clear, functional, and visually cohesive across motion, 3D, and real-time environments.

EXPERIENCE

(2022- now) Motion Designer & 3D Artist at Miller Creative

(2021 - 2022) Freelance Motion Designer & Digital Artist

(2021) Unreal Engine Generalist at Moonshine Animation

(2020 2021) Motion Designer at J-Art Film

(2020) Graphics Design Intern at Full Spectrum Features