WINNIE HSU
Selected Works
Info
What I do
I design immersive digital and spatial experiences using motion, 3D, and real-time tools. I turn ideas into environments that move, respond, and feel alive.
My background
I studied New Media Art, focusing on the intersection of art and technology through video and installation work. My practice now extends into motion graphics, 3D environments, and real-time systems across immersive and experiential projects.
My approach
I approach projects with both visual sensitivity and technical awareness. From concept to execution, I focus on building work that is clear, functional, and visually cohesive across motion, 3D, and real-time environments.
EXPERIENCE
(2022- now) Motion Designer & 3D Artist at Miller Creative
(2021 - 2022) Freelance Motion Designer & Digital Artist
(2021) Unreal Engine Generalist at Moonshine Animation
(2020 – 2021) Motion Designer at J-Art Film
(2020) Graphics Design Intern at Full Spectrum Features




